Muhamad Amirul Asyraf — Hero
PERSONAL PORTFOLIO / 2026 MULTIMEDIA CREATIVE
HI, I'M

MUHAMAD AMIRUL ASYRAF

MULTIMEDIA CREATIVE

Bachelor of Vocational Education (Multimedia Creative) student at Universiti Tun Hussein Onn Malaysia (UTHM), with experience in 3D modelling, multimedia production and interactive AR development.

03D / AR / VIDEO UTHM · 2022—PRESENT
Muhamad Amirul Asyraf
CREATIVE / INTERACTIVE / DIGITAL
MUHAMAD AMIRUL ASYRAF
MUHAMAD AMIRUL ASYRAF BIN HASHIM SCROLL TO EXPLORE
About Me — Muhamad Amirul Asyraf
01 / 06

ABOUT ME

I am a Multimedia Creative student pursuing a Bachelor of Vocational Education (Multimedia Creative) with Honours at Universiti Tun Hussein Onn Malaysia.

My interests and experience cover 3D modelling, multimedia production and interactive digital experiences, including Augmented Reality development.

I enjoy exploring how visual design, technology and interactive media can come together to create meaningful digital experiences.

MY CREATIVE DIRECTION
3D MODELLING × MULTIMEDIA × INTERACTIVE EXPERIENCES
Education2022 — PRESENT

Bachelor of Vocational Education

(Multimedia Creative) with Honours

Universiti Tun Hussein Onn Malaysia (UTHM)

UniversityUTHMUniversiti Tun Hussein Onn Malaysia
Study Period2022Present
Academic Result3.45Current CGPA
English Proficiency4.0MUET Band
SCROLL  /  02
Achievements — Muhamad Amirul Asyraf
RECOGNITION / HIGHLIGHTS
03 — ACHIEVEMENTS
03 / 08

ACHIEVEMENTS

Milestones that show academic consistency, creative achievement and contribution.

A visual collection of the achievements and recognitions documented in my portfolio.

Dean's List Award
01 / 03 ACADEMIC 01
DEAN'S LIST AWARD

Dean's List

Academic recognition received during the Third, Fifth and Seventh Semester.

3rd Semester 5th Semester 7th Semester
Audio and Video Showcase
02 / 03 1ST PLACE 02
AUDIO & VIDEO SHOWCASE
1ST PLACE

Audio & Video Showcase

Featured and won 1st Place in the university showcase for Short Film and Promotion Video.

SHORT FILM PROMOTION VIDEO 1ST PLACE
Corporate Social Responsibility
03 / 03 COMMUNITY 03
CORPORATE SOCIAL RESPONSIBILITY

CSR Contribution

Media Committee Member in a Corporate Social Responsibility programme.

MEDIA COMMITTEE CSR
Featured Project — AR Wildlife Exploration
SELECTED WORK / FEATURED PROJECT
04 — PROJECT
03 / 06

FEATURED PROJECT

AR Wildlife Exploration project
01
FINAL YEAR PROJECT / AR
FINAL YEAR PROJECT 01 / FEATURED

AR WILDLIFE EXPLORATION

Augmented Reality · Unity · Blender · Education

PROJECT OVERVIEW

Development of an Augmented Reality (AR) application for the exploration of wildlife in Malaysia in Form 3 Geography.

EXPERIENCE

An interactive Augmented Reality experience developed to simulate wildlife exploration in Malaysia through an interactive environment.

TECHNOLOGY / MEDIUM
UNITY BLENDER AUGMENTED REALITY INTERACTIVE MEDIA
01 / FOCUS

Wildlife Exploration

Interactive exploration of wildlife in Malaysia.

02 / PLATFORM

Augmented Reality

Interactive digital experience developed for the project.

03 / TOOLS

Unity + Blender

Development tools stated in the final year project.

Portfolio / Work — Muhamad Amirul Asyraf
SELECTED WORK / CREATIVE PRACTICE
05 — PORTFOLIO
04 / 06

PORTFOLIO / WORK

A selection of my work across 3D modelling, video production, augmented reality and multimedia design.
CREATIVE PRACTICE These categories represent the areas documented in my academic portfolio and experience. Project claims are kept limited to what is supported by my portfolio background.
3D Modelling Showcase
01 / 04
3D MODELLING

3D Modelling Showcase

Featured in a university showcase for 3D modelling projects.

3D MODELLING SHOWCASE
Short Film and Promotion Video
02 / 04
VIDEO PRODUCTION

Short Film & Promotion Video

Featured and won 1st Place in the university Audio & Video Showcase.

SHORT FILM PROMOTION VIDEO 1ST PLACE
AR Wildlife Exploration
03 / 04
AUGMENTED REALITY

AR Wildlife Exploration

Final Year Project developed using Unity and Blender for wildlife exploration in Form 3 Geography.

UNITY BLENDER AR
Multimedia Design
04 / 04
MULTIMEDIA DESIGN

Visual Design

Multimedia design practice using tools including Canva, Adobe Photoshop and Adobe Illustrator.

CANVA PHOTOSHOP ILLUSTRATOR
Soft Skills — Muhamad Amirul Asyraf
PERSONAL QUALITIES / STRENGTHS
07 — SOFT SKILLS
06 / 06

WHAT I BRING

Beyond the tools, I bring a mindset built around teamwork, adaptability and communication.

These are the soft skills stated in my resume. Instead of assigning artificial percentages, each strength is presented as a clear typographic statement.

01 / 03 T
01
PERSONAL STRENGTH

Teamwork

02 / 03 A
02
PERSONAL STRENGTH

Adaptability

03 / 03 C
03
PERSONAL STRENGTH

Communication

TEAMWORK × ADAPTABILITY × COMMUNICATION NO ARTIFICIAL SKILL PERCENTAGES — JUST THE QUALITIES THAT MATTER.
Community & Volunteerism — Muhamad Amirul Asyraf
COMMUNITY / BEYOND ACADEMIA
08 — VOLUNTEERISM
07 / 08

BEYOND THE SCREEN

Creative work is not only about projects and technology. It is also about contributing to people and the community.

My volunteer experiences include community service and education programmes, where I took on different roles in supporting programme activities and teamwork.

Community and volunteerism activities
08 / COMMUNITY
COMMUNITY & VOLUNTEERISM
BEYOND THE SCREEN
Jalinan Kasih Siswa 2023
01 / 02 23
COMMUNITY SERVICE / 2023

Jalinan Kasih Siswa

Vice Director

Community service programme at an Orang Asli village, Sungai Chiong, to assist residents with health and hygiene-related matters.

Cahaya Ilmu Sains 2025
02 / 02 25
EDUCATION PROGRAMME / 2025

Cahaya Ilmu Sains

Protocol Committee

Science education programme for primary school students at SK Bandar Seri Alam Masai through interactive learning activities and teamwork.

COMMUNITY × EDUCATION × TEAMWORK 2023 — JALINAN KASIH SISWA   /   2025 — CAHAYA ILMU SAINS
Contact — Muhamad Amirul Asyraf
CONTACT / OPPORTUNITIES
10 — CONTACT
08 / 08

LET'S CREATE

AVAILABLE FOR INTERNSHIP / JOB / COLLABORATION

SOMETHING
TOGETHER.

Have a project, collaboration or opportunity? Let's connect and create something meaningful through multimedia, digital experiences and interactive media.

GET IN TOUCH ↗